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Space

Starlight

January 25, 2025

This game was developed as part of my A-level project and to date is the most expansive project I've completed. With an integrated shop system, many spaceships and plenty of exploration to be had, it achieved just under an A* in official OCR examinations.

Built In Shop System

Real Time Ray Tracing

15+ Cutscenes

12 Spaceships

A spaceship facing the sun.

Smooth Interpolation

The 6-axis movement system takes advantage of slerp. This was built in the new Unity movement system, modified to allow for full controller support. Spherical interpolation is used to allow for pull-aways when boosting and a neat rotation when performing barrel rolls that's useful for users who suffer from motion sickness.

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This was implemented into the spaceships and combined with a Unity plugin called Cinemachine, allowing for incredible visuals and cinematics. 

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(All screenshots are in-game)

"Starlight is a spectacular reimagining of the science fiction games of old."
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